This is done by constructing an Evacuation Centre and converting the Dreadnought's decks into cabins, sending people over to it and supplying them with Food and Fuel to last the journey, wherever that may lead them. To evacuate the population, the player is tasked with securing a nearby Land Dreadnought and investing resources into repairing and turning it into a humongous personnel carrier to transport the citizens of Winterhome to safety, wherever that may be. Despite that, it is now clear that the Generator is doomed to explode sooner or later and that the city must be evacuated before the Generator explodes and kills everyone in the area. The city's engineers will always attempt to work out a temporary solution to keep the generator running and the speed at which they succeed in this depends on how many Engineers the player has assigned to work on the Generator. From that moment onwards, the Generator will suffer from regular malfunctions and breakdowns, causing it to shut down each time and increasing Generator Stress every time. It is at that this point that they will discover the biggest problem that Winterhome faces which is (once again thanks to the idiocy of the previous leadership) that the city's Generator has been irreparably damaged and will not be able to stay functional for long. Once the player is able to clean up the mess that Winterhome has become and get the city to properly function again, they will be tasked to examine the City's generator to determine its condition. In order to have even the slightest chance of getting things on the right track again, the player must tear down all the ruined buildings within Winterhome and drastically rework the general layout of the city in order to not only make the city run more efficiently but also make it more liveable for the people to avoid or at least minimize the chances of people getting sick or going hungry. The Book of Laws is lacking in area of Work, Food and Medicine. Many people died in the fighting and as a result, the game starts with extremely low Hope and very high Discontent. In addition to that, much of the city lies in ruins as result of the violent revolt that overthrew the previous Captain. The city layout is horrendously badly designed with buildings that require heating being located far away from any such heating, roads that lead to nowhere, excess roads that serve no function and a painfully inefficient use of the limited space. The player is tasked with cleaning up the mess left behind by their predecessor, who was not only an abusive tyrant but apparently also a complete and total idiot as many of the hardships the player has to endure are the result of the previous Captain's sheer incompetence: In The Fall of Winterhome, the player is put in charge of a city that is on the brink of total collapse as a result of horrible neglect and mismanagement by its previous leader in addition to the city having been seriously damaged during a violent revolt that overthrew its former leadership. Overview Warning! This overview may contain spoilers.
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