The browser games, and production blog continued as before, and initially new browser games, screensavers, and "Six Days to South Park" behind-the-scenes videos were also heavily featured. The new Character Guide featured recurring characters in screenshots from the show with grayscale backgrounds to highlight them, alongside basic descriptions and tagged video clips. Episodes were often represented by a close-up screenshot, while promotional icons featured them against single color backgrounds, and extreme close-ups fit the new logo. Though best known for the free, full episodes, the site underwent a radical style design across the board, simplified to black backgrounds with golden yellow text headings, and a new style of images that often featured close-ups of various characters. Featured Video Clips were curated and rotated weekly. Brand new episodes would be hosted online for a week, including an uncensored version, before being removed for thirty days for unspecified legal reasons. In addition, for the first time, the website allowed fans to legally stream and watch every full episode of the show for free online for thirty-day spans, it also hosted the complete film to celebrate its tenth anniversary, and the show's rarely seen Unaired Pilot was also featured for thirty days on one occasion. The real star attraction was the integration of the Flash-based Viacom Media Player, which allowed hundreds of video clips to be hosted and streamed directly on the website and available for off-site embedding. The site's third incarnation (2008 - 2014) mas first launched for beta testing during the beginning of the twelfth season. A new 'Downloads' section also included downloadable images and sounds from the show, as well as short QuickTime videos that included early episode 'previews', and the launch of a fully-integrated message board. An in-depth Character Guide featured the original, rough 'Corel' character designs (used as placeholders in animation) as well as a popular production blog about the show's crew and a 'frequently asked questions' section. At this stage, it was not yet officially endorsed by Comedy Central, who asked the site to remove Trey's full scripts for episodes from the show's first five seasons.įor its second incarnation (2004 - 2008) the site was re-designed heavily, featuring weekly posts about episode schedules and beginning the tradition of placing new episode information online every Sunday night before air with the ninth season. The site allowed for direct interaction with fans, including live chats with Matt and Trey themselves. Content included trivia, new episode previews, air schedules and exclusive behind the scenes information with the show's crew members. The site's earliest incarnation (2001 - 2003) was launched before the premiere of the show's fifth season and was run directly by the team at South Park Studios themselves who created the show, run in a manner similar to many early and contemporary fansites. The full article can be found on our website here.įurther academic study of the systems and definitions can be found in South Park: Computational tools test the resilience of analogue rules for spatial partitioning within a small park (Albert Rex). A live parametric model was used in the Construction Documentation for 2 and 3-D drawing production, drainage analysis, and responsive design and modeling.Īn chapter featuring this work and research can be found in Codify: Parametric and Computational Design in Landscape Architecture (Bradley Cantrell, Adam Mekies). Initial analysis and design development were performed in Rhino Grasshopper. The design team then used cutting-edge parametric design software to aid in the production of working 3D models, technical specs, and construction documents. Intuitive understanding of the site, public feedback, and embedded rule sets guided design decisions. The initial design for the park was developed through an iterative analog diagramming and design process.
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